Object.defineProperty(exports, "__esModule", {
  value: true
});
exports.ConstValue = undefined;
var exp_ConstValue = /* */function () {
  function _ctor() {
    babel_classCallCheck(this, _ctor);
  }
  return babel_createClass(_ctor, null, [{
    key: "vivoPanfMgr",
    value: function vivoPanfMgr(e) {
      if (_ctor.vivoNativeAD) {
        _ctor.vivoNativeAD.show();
      } else {
        _ctor.vivoNativeAD = window.qg.createCustomAd({
          adUnitId: e,
          style: {}
        });
        _ctor.vivoNativeAD.onLoad(function () {
          _ctor.vivoNativeAD.show();
        });
        _ctor.vivoNativeAD.onError(function (e) {
          console.log("报错问题是：", e);
        });
      }
    }
  }]);
}();
exports.ConstValue = exp_ConstValue;
exp_ConstValue.GAME_NAME = "text5";
exp_ConstValue.CONFIG_FILE_DIR = "Json/";
exp_ConstValue.PREFAB_UI_DIR = "Prefab/UI/";
exp_ConstValue.PREFAB_ITEM_DIR = "Prefab/items/";
exp_ConstValue.PREFAB_LEVES_DIR = "Prefab/levels/";
exp_ConstValue.Res_DIR = "Res";
exp_ConstValue.Level_DIR = "levels";
exp_ConstValue.MODEL_DIR = "plist/";
exp_ConstValue.AUDIO_DIR = "Audio/";
exp_ConstValue.TEXTURE_PIC = "texture/gamepic/";
exp_ConstValue.MAX_LAND = 9;
exp_ConstValue.sqrt3 = 1.7320508075688772;
exp_ConstValue.freeVideoTime = 864e5;
exp_ConstValue.all_levels_num = {};
exp_ConstValue.vivoNativeAD = null;
exp_ConstValue.SidebarEnterGame = false;
exp_ConstValue.PlayerOnLineTime = 0;
exp_ConstValue.InterAdIntervalTime = 15;
exp_ConstValue.INCENTIVE_VIDEO_INTERVAL_TT = 15;
exp_ConstValue.INSERT_VIDEO_INTERVAL_TT = 30;
exp_ConstValue.INCENTIVE_VIDEO_INTERVAL_KS = 60;
exp_ConstValue.INSERT_VIDEO_INTERVAL_KS = 60;
exp_ConstValue.IsGaming = false;
exp_ConstValue.INSERT_VIDEO_INTERVAL_WX = 30;